I have a character that has textures and everything for it. Everything looks good in the preview windows. But when i put the mesh into the editor it all gets deformed looking. I have rebuilt lighting,messed with the lighting. Everything i could think of but i cannot figure this out. Im not sure if this is a lighting problem or not. Can someone look at the screenshots below and see if you can figure this out. Please and Thanks.
How the character should look.

How the character looks ingame/in editor
How the character should look.
How the character looks ingame/in editor
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