Announcement

Collapse
No announcement yet.

Question: how to use 360 panoramic image for the Sky Sphere texture

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    Question: how to use 360 panoramic image for the Sky Sphere texture

    I know that Unreal Engine is using a skybox texture. but is it possible to use a 360 panoramic image instead for the sky texture? Like this

    Thanks

    Click image for larger version

Name:	Lynwood Street View 360_1200px.jpg
Views:	1
Size:	61.0 KB
ID:	1221840

    #2
    Originally posted by DiW View Post
    I know that Unreal Engine is using a skybox texture. but is it possible to use a 360 panoramic image instead for the sky texture? Like this

    Thanks

    [ATTACH=CONFIG]144745[/ATTACH]
    There is no easy way of doing it properly, but there is an easy hack way. Model up a UV sphere in Blender, smooth the faces then invert the normals. Apply your 360 panorama as an image texture and you have yourself a custom skysphere.

    https://answers.unrealengine.com/que...mic-image.html

    Edit: you may have to mirror the panorama horizontally because it's being mapped to the interior of the sphere.
    Last edited by aklh204; 04-28-2019, 09:50 PM.

    Comment

    Working...
    X