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Skylight Problems - Interior is bright without any lights

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    Skylight Problems - Interior is bright without any lights

    hello,

    i want to make a game where you are all the time interior.
    My problem is the lightning looks terrible without a skylight, but with skylight every room without lightning is bright.

    - i've tried to adjust my skylight - dark when there is no light near my character and gets brighter if my character is near to a light. But it doesn't look good when i look through an open door.
    - i've tried also with postprocess volumes but same problem.

    can anybody help me?
    i tried to google my problem, but i couldn't find any answer.

    thanks

    #2
    Do you need to use dynamic lighting for your project?

    Is your target spec high performance enough to use DFAO?

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      #3
      yes, i want to put a light switch in every room.
      spec:
      Intel Core i7 6700K 4x 4.00GHz
      16GB RAM
      GeForce GTX 1070 8GB

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        #4
        You can adjust the intensity of stationary lights, but that does not get rid of indirect lighting, depending on the scene or project, that can be a good enough solution.

        Otherwise, try distance field ambient occlusion.

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