Ok so here is an apples to apples comparison of Luoshuang Mod and the 4.18 preview.
Skylight only, using an HDRI and 15 light bounces. Static lighting scale of 0.1
ini was modified on both : NumShadowRaysScale=16 , NumPenumbraShadowRaysScale=64 , NumHemisphereSamplesScale=32
Luoshuang Mod: 3 h build time

4.18 preview : 1.5 h build time

Daniel's build is much faster, but I feel that Luoshuang's modded version looks a bit nicer. There is a big difference in brightness although I imagine that Daniels build might play better with sun lighting.
P.S Thank you Luoshuang for your contribution.
Skylight only, using an HDRI and 15 light bounces. Static lighting scale of 0.1
ini was modified on both : NumShadowRaysScale=16 , NumPenumbraShadowRaysScale=64 , NumHemisphereSamplesScale=32
Luoshuang Mod: 3 h build time
4.18 preview : 1.5 h build time
Daniel's build is much faster, but I feel that Luoshuang's modded version looks a bit nicer. There is a big difference in brightness although I imagine that Daniels build might play better with sun lighting.
P.S Thank you Luoshuang for your contribution.
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