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Light Propagation Volumes not working With Forward Shading

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  • replied
    LPV is considered a legacy feature that's not fully supported even in deferred shading mode. Don't expect it to work correctly with newer features.

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  • replied
    It doesn't work for me either. I also experience a crash when enabling both.

    It's a shame because it's a great low cost feature that I think would work really well in combination with forward rendering for VR.

    Besides the lack of implementation is there a technical reason why it can't work with forward rendering?

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  • replied
    Is anyone able to confirm this? I expect LPV isn't compatible with forward shading, but I'm just curious as to whether it's possibly just a bug/issue for me and that it does work.

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  • Light Propagation Volumes not working With Forward Shading

    I was hoping someone here could confirm my suspicions that LPV does not work with Forward Shading?

    My main project crashes at startup, and a new empty project with both enabled also crashes.
    I've confirmed the same in both 4.14 and 4.15 on my machine.
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