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Strata (Veins) across multiple objects. (WIP)

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    Strata (Veins) across multiple objects. (WIP)

    Hey forum,

    I am trying to create the illusion that multiple meshes are carved out of the same rock face. Is their a way to use a secondary material, perhaps referencing world space to give the rocks a strata (veins), similar to the pic I attached? I would bake it in substance painter but to have it line up convincingly would be quite difficult.

    Thanks,
    Len

    Click image for larger version

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    Project Sample

    Click image for larger version

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    Strata example

    #2
    Look at the WorldAlignedTexture material function, it maps a texture to an object based on World-Space coordinates rather than UV's.

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