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unreal.AutomationLibrary.take_automation_screenshot_of_ui ...what is the latent_info argument?

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    unreal.AutomationLibrary.take_automation_screenshot_of_ui ...what is the latent_info argument?

    I'm trying to code some python to take a screenshot of the editor with the UI. I am calling this function like this...

    unreal.AutomationLibrary.take_automation_screenshot_of_ui(unreal.EditorLevelLibrary.get_editor_world(), latent_info = [], name = "screenshot.png", options = [])

    I am looking at the documentation here, https://docs.unrealengine.com/en-US/...onLibrary.html, but it's still not clear what I should pass in for latent_info or for options. I passed empty lists because I didn't know what else to do. It's not erroring out, but it's also not making any screenshots.

    What is latent_info? What should I pass in as options?

    #2
    I'm getting the sense that this function is intended to be called from within an automation test, where the options have been set up, and probably the latent_info is handled some way that is not just me typing in some values. FWIW, I found this function, but in my case the resolutuion is 0.0 by 0.0, which is too small for my needs, LOL...

    unreal.AutomationLibrary.get_default_screenshot_options_for_rendering()

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