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Is there a way to create a new project through scripting?

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    Is there a way to create a new project through scripting?

    I'm looking to automate my architecture VR visualization pipeline. Is there a way to programmatically generate new unreal projects? Are there any command line parameters that might enable this. Additionally is there a way to automatically enable python scripting in a project?

    Thank you!

    #2
    I've been wondering the same thing, but I've been too sidetracked to test it. My plan right now is to create a base unreal project that will already have the python plugins loaded, dev-mode, etc.
    I was thinking that each time I need to create a new project (new asset, shot, etc), I can just have a script copy/paste the project, rename it, and then launch:

    "C:\Program Files\Epic Games\UE_4.24\Engine\Binaries\Win64\UE4Editor.exe" "C:\Users\my.name\Documents\Unreal Projects\MyProject2 4.24\MyProject2.uproject"

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      #3
      Originally posted by DanielBillette View Post
      I've been wondering the same thing, but I've been too sidetracked to test it. My plan right now is to create a base unreal project that will already have the python plugins loaded, dev-mode, etc.
      I was thinking that each time I need to create a new project (new asset, shot, etc), I can just have a script copy/paste the project, rename it, and then launch:

      "C:\Program Files\Epic Games\UE_4.24\Engine\Binaries\Win64\UE4Editor.exe" "C:\Users\my.name\Documents\Unreal Projects\MyProject2 4.24\MyProject2.uproject"
      Thanks Daniel. This ended up working for me

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