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Setting Static Switch parameters of a Material Instance in Python

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    Setting Static Switch parameters of a Material Instance in Python

    Hi all,

    Documentation at https://docs.unrealengine.com/en-US/...ngLibrary.html shows that we can get the material static switch parameters through get_material_default_static_switch_parameter_value(material, parameter_name). There are set methods for scalar, texture and vector paramters, but not for static switches. Can anyone please help me with a way to set static switch paramater values?

    Thanks
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