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Getting a CineCameraActor Reference Object

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    Getting a CineCameraActor Reference Object

    Hi,


    I need an object reference to a CineCameraActor in the world that is bound as a spawnable in the LevelSequencer.

    I have a reference to the LevelSequencer itself and a sequencerBindingProxy of the spawnable camera in the LevelSequencer.

    I am trying to use the unreal.MovieSceneSequence.locate_bound_objects() function with the first argument being the binding, but I don’t know what I should be using for the second ‘Context’ argument.

    I thought I might be able to get this referent from the get_object_template() function as well but that doesn't return anything.

    Any help would be much appreciated!
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