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Creating Animation Blueprints / Control Rigs using python scripting

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    Creating Animation Blueprints / Control Rigs using python scripting

    Like the subject says, I was hoping to generate Animation Blueprints and Control Rigs using python scripting (not the 20tab plugin, but the built-in python intergration), but that seems far from straightforward.

    I can easily create the assets, but populating them is a bigger issue.

    The closest I've managed to get is listing the existing nodes in an animation blueprint using unreal.ObjectIterator.

    Does anybody know if this is possible at all?
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