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Editor Widget Utility-query EditableTextBox contents

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    Editor Widget Utility-query EditableTextBox contents

    I'm trying to build a UI widget where other artists can paste text into a text box and run a python script.

    (The script has already been rigorously tested with the outputLog, just trying simplify the process for other artists and reduce steps/user error)

    When widget button is pressed, the EditableTextBox contents need to be cast as a variable/argument for execution of a python script

    OnClicked-->[...]->ExecutePythonCommand

    python command:

    textInput= get the text from the text box
    import myModule
    myModule.runThisProcedure(textInput)

    I found blueprint nodes to append strings together, but they only seem to acquire the name of the text box, not the contents of the text box. Any suggestions?

    Thanks
    Last edited by bmag_aszxursddfe; 12-16-2019, 03:40 PM.
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