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    #16
    Originally posted by InfernoDigital View Post
    Mitch Mitchell yes, unfortunately this is a VR game and they designed the mod editor around that fact. You can simulate levels in the viewport, but to test out a level you do indeed have to put your headset on... as that's how you'll be playing the levels afterwards. Trust me though, it's not as annoying as it sounds. If my mod levels are any evidence of such, I've made a decent amount of them -

    www.roborecallmods.com
    Over a year ago - no changes that I can see: VR requires VR to do level design. This is not good. I think this thread has run its course, and should really be considered a necro thread now.

    Thanks all.

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      #17
      Fair enough. Yeah, it's a very old editor, back from when everyone was excited to do development for UE4 in VR, so I think the mod maker kinda pushed that front. I haven't seen any other ways to test levels in the editor, and I've used it for like 2 years. Cheers Mitch!

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        #18
        Hi!

        I know it's an old topic, but maybe somebody is still looking for this. So, Yes, you can test / play your Robo Recall MOD without a VR device.

        You just need to hit the button Play (play this level in VR) > Wait for the new window opens (the new window will be white probably) > Using your mouse, click on the new window > Using your keyboard hit "Space bar" > Hit "P" > Wait some seconds, and the game will start probably.

        Basic commands in-game:
        - Mouse to look around;
        - Space bar to teleport;
        - "Q" and "E" to get your revolver (you need to look at it first).

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