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    #16
    Originally posted by InfernoDigital View Post
    Mitch Mitchell yes, unfortunately this is a VR game and they designed the mod editor around that fact. You can simulate levels in the viewport, but to test out a level you do indeed have to put your headset on... as that's how you'll be playing the levels afterwards. Trust me though, it's not as annoying as it sounds. If my mod levels are any evidence of such, I've made a decent amount of them -

    www.roborecallmods.com
    Over a year ago - no changes that I can see: VR requires VR to do level design. This is not good. I think this thread has run its course, and should really be considered a necro thread now.

    Thanks all.

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      #17
      Fair enough. Yeah, it's a very old editor, back from when everyone was excited to do development for UE4 in VR, so I think the mod maker kinda pushed that front. I haven't seen any other ways to test levels in the editor, and I've used it for like 2 years. Cheers Mitch!

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