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[BP] InputActionUse - does it work?

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    [BP] InputActionUse - does it work?

    Hello all, I'm creating a BP for a object which, when the player is inside a trigger volume and presses the Use key, does some stuff.
    However I can't seem to get anything to work in the editor via InputActionUse or just on key press (E).
    Everything works if I do everything off of a overlap check, but that's not how I need this to work, it needs to work based off a key press (and eventually only if the player has placed a specific item inside my BP, but baby steps first.)
    Does InputActionUse work straight from BP? Or do I need to base the BP on some other class (presumambly some sort of "isUsable" class?)
    To reiterate I thought perhaps InputActionUse wasn't the action I wanted, but on key press (E) doesn't seem to do anything either.
    Attached Files
    Download my ARK map "Roraima" now! http://steamcommunity.com/sharedfile.../?id=547828060
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