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Dynamic-Length Bridges

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    Dynamic-Length Bridges

    hello

    i would like to present you my version of a "Dynamic-Length Bridge".





    check it out here

    what do you think about it?





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    ARK j_mods
    Last edited by dubCUT; 04-04-2017, 06:28 PM.
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    dubCUT ARK MODS

    #2
    That is sexy. Though I recommend you tone down on the swaying rope big time. Rope wouldn't move like that as gravity and the weight of the bridge would pull it down.

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      #3
      swaying rope
      well, this happens only upon building and i think i cannot avoid it. the cable system in unreal is VERY limited and always spawns in from 0,0,0. it takes some seconds and then isn't moving anymore. if i tune up the damping this initial process takes even longer. so i live with that for now.
      ______________________________
      dubCUT ARK MODS

      Comment


        #4
        This is an excellent implementation. Yeah, the swaying is being caused by the cable actor component behaviour. IIRC, there is a way to remedy this somewhat, but I can't for the life of me recall what it is.

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