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    Additional UI

    Hello
    what are your recommondations for creating a additional UI?

    a radial menu with certain functions.

    something like the whistle radial selector BP linked to a certain Keyboard shortcut.

    do i need to do heavy remapping of shooterhudBP/testgamemode/primalgamedata?

    or is there a simpler way?
    ______________________________
    dubCUT ARK MODS

    #2
    https://www.youtube.com/watch?v=N6ncr5AmxvY

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      #3
      thank you URBANSEE
      this tutorial is great.

      i now can invoke widgets as expected, by pressing a button or what ever!

      what i don't find out is how to have a radial menu when not doing multi use at a structure, but by pressing a button.

      i don't find a widget template for that. and don't see where to define it's entrys.

      the multi use widget which is in the game folder does more look like a textbox thingy, not like the multi use radial menu.

      how is that done with the whistle menu? which blueprint/widget is fired when you press/hold the whistle button?
      Last edited by dubCUT; 07-23-2016, 05:29 AM.
      ______________________________
      dubCUT ARK MODS

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        #4
        As far as i know the radial menus are not widget driven. I think they are drawn through the HUD, the blueprints for them are linked in the ShooterHudBP.

        My guess is that you are gonna have a harder time getting this to work with the ark radial menu system than building a menu of your own in a widget, where you have full control over everything.
        ARKModding.net Wiki --- ARKModding.net: Resource Collection, BP Snippets --- ADK Tutorial/Example Blueprint Collection on github --- Tutorial: Adding custom MultiUse(Radial) menu entry/action --- My Steam Workshop

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