Okay,
I'm just starting out, have several ideas that I would like to do for mods.
So I'm starting out on something I believe would be easy.
Stack size mod.
I've follow through with what was in the main post in this thread.
https://forums.unrealengine.com/show...ht=berry+stack
I've got the PrimalGameData_BP, Level, and TestGameMode files copied over into a seperate folder with the mod name on the end.
(Thanks to Clipz for the youtube videos on this)
I've tried coping the PrimalItemResource_BlackPearl_Modname and PrimalItemResource_Wood_Modname and setting the stack sizes to like 2000 and weight to 0.1.
Compile and save.
Hit play in the editor, and admin spawn in stacks... and it isn't changing the max stack size.
I'm missing something, probably very simple.
Can someone point at what I may have missed?
I'm just starting out, have several ideas that I would like to do for mods.
So I'm starting out on something I believe would be easy.
Stack size mod.
I've follow through with what was in the main post in this thread.
https://forums.unrealengine.com/show...ht=berry+stack
Originally posted by WoefulMacabre
View Post
(Thanks to Clipz for the youtube videos on this)
I've tried coping the PrimalItemResource_BlackPearl_Modname and PrimalItemResource_Wood_Modname and setting the stack sizes to like 2000 and weight to 0.1.
Compile and save.
Hit play in the editor, and admin spawn in stacks... and it isn't changing the max stack size.
I'm missing something, probably very simple.
Can someone point at what I may have missed?
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