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1/10: ARK Dev Kit v276.4 is now on Epic Launcher!

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  • After 268.3 mine crashes constantly it always about a component of the file I'm working on. Is anyone else having this issue?
    My Mods

    Draw Bridges and more!
    Advanced Turrets & Controllers
    Singleplayer rebalance

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    • just wondering if v270 dev kit has been released in the epic games launcher not sure how else to update new to it all

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      • Hello there, totally new to dev kit.
        Can someone explain what exactly means to "extract those files ON TOP of the Epic Launcher installation"?
        How do you do it?
        Thanks : )

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        • Originally posted by DRIKHALOS View Post
          Hello there, totally new to dev kit.
          Can someone explain what exactly means to "extract those files ON TOP of the Epic Launcher installation"?
          How do you do it?
          Thanks : )
          Just copy those files to same directory and rewrite original files by them.

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          • Hi,

            Any release date on the Ark Devkit for Ark Aberration?

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            • When is the latest announcement???

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              • I'm getting this error when I try to Update or Verify my ADK to 279.
                Code:
                 Install Failed
                Could not set up permissions to install to:
                C:/Program Files/Epic Games/ARKDevKit
                Error Code: IS-0002-DP-07
                I have version 271.9 installed from binaries copied over the previous Epic Launcher version of ADK.

                Comment


                • Originally posted by dreyn74 View Post
                  I'm getting this error when I try to Update or Verify my ADK to 279.
                  Code:
                   Install Failed
                  Could not set up permissions to install to:
                  C:/Program Files/Epic Games/ARKDevKit
                  Error Code: IS-0002-DP-07
                  I have version 271.9 installed from binaries copied over the previous Epic Launcher version of ADK.
                  Turns out this was resolved by remove and remaking broken symlinks to my installations.

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                  • Thank for the news

                    Comment


                    • Is anyone else having problems cooking with the V276.4 update of the dev kit, when I cook the dev kit gets bogged down at the following stage.....

                      Click image for larger version  Name:	log001.jpg Views:	1 Size:	248.9 KB ID:	1414056

                      This time it has been cycling on this for over 30 minutes (so far)

                      It will cycle at this stage it seems for eternity. Has anyone found this and sorted it or is it the dev kit or indeed my computer?
                      Last edited by Ferrat; 01-16-2018, 07:32 AM. Reason: added info

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                      • I'm getting this, so are others.

                        Some of us are not able to COOK the mod because it repeatedly crashes. Clean install of the DevKit doesn't help.
                        It is also taking me up to FOUR HOURS to get the PIE to start up, and before this update, it was taking 5 minutes for the same exact mod. Sorry, but this update is broken.

                        ---------------------------
                        The UE4-ShooterGame Commandlet has crashed and will close
                        ---------------------------
                        Fatal error!



                        Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000000



                        VERSION: 0.0

                        UE4Editor-CoreUObject.dll!UnknownFunction (0x00007ffe8aa85c26) + 0 bytes [UnknownFile:0]
                        UE4Editor-Engine.dll!UnknownFunction (0x00007ffe756f06d1) + 0 bytes [UnknownFile:0]
                        UE4Editor-Engine.dll!UnknownFunction (0x00007ffe7571c54f) + 0 bytes [UnknownFile:0]
                        UE4Editor-Engine.dll!UnknownFunction (0x00007ffe7571c5bf) + 0 bytes [UnknownFile:0]
                        UE4Editor-Engine.dll!UnknownFunction (0x00007ffe75ddfaf8) + 0 bytes [UnknownFile:0]
                        UE4Editor-CoreUObject.dll!UnknownFunction (0x00007ffe8ab19e4e) + 0 bytes [UnknownFile:0]
                        UE4Editor-CoreUObject.dll!UnknownFunction (0x00007ffe8ab87dd6) + 0 bytes [UnknownFile:0]
                        UE4Editor-CoreUObject.dll!UnknownFunction (0x00007ffe8ab94bdd) + 0 bytes [UnknownFile:0]
                        UE4Editor-UnrealEd.dll!UnknownFunction (0x00007ffe73ea14cc) + 0 bytes [UnknownFile:0]
                        UE4Editor-UnrealEd.dll!UnknownFunction (0x00007ffe73edd267) + 0 bytes [UnknownFile:0]
                        UE4Editor.exe!UnknownFunction (0x00007ff7729c65be) + 0 bytes [UnknownFile:0]
                        UE4Editor.exe!UnknownFunction (0x00007ff7729bf92c) + 0 bytes [UnknownFile:0]
                        UE4Editor.exe!UnknownFunction (0x00007ff7729bfa8a) + 0 bytes [UnknownFile:0]
                        UE4Editor.exe!UnknownFunction (0x00007ff7729cbe10) + 0 bytes [UnknownFile:0]
                        UE4Editor.exe!UnknownFunction (0x00007ff7729ccd49) + 0 bytes [UnknownFile:0]
                        KERNEL32.DLL!UnknownFunction (0x00007ffebb3c2774) + 0 bytes [UnknownFile:0]
                        ntdll.dll!UnknownFunction (0x00007ffebd8e0d51) + 0 bytes [UnknownFile:0]
                        ntdll.dll!UnknownFunction (0x00007ffebd8e0d51) + 0 bytes [UnknownFile:0]


                        ---------------------------
                        OK
                        ---------------------------

                        Last edited by Kotawolf; 01-16-2018, 07:50 PM.

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                        • Ferrat - It is the Shaders compiling in the background... you can find that in the Windows Task Manager, it will get past that, one of my mods that is normally under 8 minute cook time was almost 3 hours.

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                          • @ Kotawolf - Yes I found this out but not only does in do it once but twice, it compiles the shaders for the Windows version then recompiles them over again for the Linux version.

                            I tried this on a small mod of mine that usually takes 30 minutes to cook but this time it took a staggering 19 hours, I am hoping it is a once only thing and that consequent mods will revert to normal, I am checking that now.

                            Not looking good been cycling on the Display:Full GC just before the Linux cook for nearly 40 minutes. Now been cycling for 1 hour

                            Now been cycling on the same bit for 2 hours, It is now 4 hours cycling the same part which to me is proof that this update is broken without a shadow of a doubt.

                            So this is not a once only thing, if it is going to be recompiling shaders for EVERY mod you cook then it is a waste of time making them, no-one and I mean NO-ONE is going to spend 19+ hours cooking a mod.

                            Shame there is nowhere at all to report these problems to the actual people who put it out, maybe that is intentional, I don't know.
                            Last edited by Ferrat; 01-17-2018, 09:19 AM.

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