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Dino won't run

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    Dino won't run

    I need to make my dino start running and use the running animations instead of walking.

    My current problem now is that I can't force my dino to start running without Target set or Tamed following target set.
    I saw the SetRunning tasks call the PrimalDinoCharacter to set - "Wants to Run", but I using this method without the above conditions will not make it run, so i assume this method is hardcoded in c++. Is there another way to make it run via blueprint/bt?
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