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Spawning a container with water in it?

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    Spawning a container with water in it?

    I am trying to create a fish tank, and want to spawn it with water in it. Is there a way to do this or is the map editor the only way?

    #2
    One proposal, you have to make a blueprint for your fish tank. Than let the watervolume spawn via blueprint in your favorate position and scale. Click image for larger version

Name:	SpawnActor.JPG
Views:	1
Size:	23.9 KB
ID:	1091128 Place the other StaticMeshes in the component editor. That should work.

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      #3
      Where did you find this node in the Dev Kit. I have been unable to find it in the Event or Construction graphs.
      Last edited by Miyasa; 10-12-2015, 12:31 AM.

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        #4
        It is a node in the event graphs. RightClick, type "spawn" an select "spawn actor from class". Hope that helps.

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          #5
          Well I found it and messed around, may keep trying, but I obviously don't know how to code enough to make it work. Maybe I will come back to it if I learn how to use the graph more. Thanks for the help though.

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            #6
            No Problem. Hf
            If you need a tutorial, to learn the important basics for your task, try this one: https://www.youtube.com/watch?v=9-7SmkasS_A

            Its a Spawning volume, which let raining cows. You will find the most of blueprints logic you need for your project.

            Last edited by daJhoonyツ; 10-15-2015, 07:42 AM.

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              #7
              Thanks for all the help. Will see if that can teach me what I am missing. Can tell you how much I appreciate all the help.

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