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How do I add HUD functionality to an item on use.

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    How do I add HUD functionality to an item on use.

    I want to make an item that brings up a HUD on use. I found an event "Blueprint Used" in the item blueprint but I can't get the player who used it so I can change their HUD. Am I doing something wrong? Is there a way to do this that I'm not aware of?

    Thank you for your help in advance.

    #2
    Thanks man!

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