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How to translate to your language ARK

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    How to translate to your language ARK

    This thread is outdated, if you want help us translating ARK go to: https://crowdin.com/project/ark-survival-evolved/invite
    or read this quick guide: http://steamcommunity.com/app/346110...1147595258499/

    Basic Tips to learn on your own (intuitively) to translate.


    First you must download the DevKit ARK in Epic Games Launcher (approximately 43GB): http://epic.gm/0813
    You need to create an account to download it.

    1- Filter files
    by "Blueprint" and User Interface->"Widget Blueprint"

    2- Meet the folders that include files to translate

    (These are those that have met so far)

    Menus and whistles:

    Game->PrimalEarth->UI

    Statistics (health, stamina ...), warnings (cold, heat ...) and more ...:
    Game->PrimalEarth->CoreBlueprints->PrimalGameData_BP

    Item names and descriptions:
    Game->PrimalEarth->CoreBlueprints (priority on "Items" and "Structures)

    There are probably more folders and / or files, enjoy with the search.

    3- Edit files
    In this requerias of intuition, because some files are different from others.
    To access the file you were using a double mouse click.
    Within this you must seek the editable text that you know appears in the game. If the text you have not seen in the game, I do not recommend editing, it might be something you should not touch.
    They often have names like "Description" or "Name" or "Display" to identify them.

    Enter search that text and ...
    To translate! Have fun!

    4- Cooking, upload and update the mod
    Click "Steam Upload" to start cooking translation.
    For translations shall "Cook Total Conversion"
    Click "Browse ..." to upload a picture to represent your Mod.
    To avoid problems up an image of 184x184 pixels.
    To receive more feedback, make your publication "Public". In the title and description do not use symbols, accents or the like, stick to using letters and spaces or receive an error that will give you many headaches this nonsense. You can then edit and add accents and symbols on the page of WorkShop.
    Examples of known characters that can cause problems in the title, description: "Ü", "ñ", ",", "á", "è", ":", ";", "/"...
    Then click Upload to upload your translation. When uploading, if everything is successful, your Steam session will be offline and must restart your Steam client.
    Repeat "Cook Total Conversion" and "Upload" for each update. It is recommended to write the changenotes for each update.

    Important tip:
    Keep a backup of your files on the "Projects" folder to another folder always

    5- Group performing translations (collaborators)
    To request help or collaborate on a translation you must know where the project folders. PrimalEarth is on:
    C:\Program Files\Epic Games\ARKDevKit\Projects\ShooterGame\Content\PrimalEarth

    Divide the work so you do not overwrite each other's work.
    For example, a contributor is responsible for:
    C:\Program Files\Epic Games\ARKDevKit\Projects\ShooterGame\Content\PrimalEarth\CoreBlueprints\Items\Structures
    If it sends the parent folder "Items" and the main creator copy that folder that are not all "Structures" will be overwritten files may be lost. So seek to send content only translated into primary responsibility.
    Only the first creator can update the mod in again "Upload".
    Collaborators must send the files, and the main creator must copy and return to "Cook Total Conversion" and Re-"Upload" with changenotes.

    REPEAT: I say again!
    Important tip: Keep a backup of your files on the "Projects" folder to another folder always
    Last edited by Neizan; 09-05-2016, 10:50 PM.

    #2
    Hey Neizan,

    Glad to see you're making a tutorial for that.



    Added to the documentation sticky under 'Tutorials' :

    https://forums.unrealengine.com/show...-amp-Tutorials

    Comment


      #3
      Originally posted by Ditsov View Post
      Hey Neizan,

      Glad to see you're making a tutorial for that.



      Added to the documentation sticky under 'Tutorials' :

      https://forums.unrealengine.com/show...-amp-Tutorials
      Thank you Ditsov,
      Steam Guide added on "Community translations of ARK",

      Developers or moderators, Can you "Pin" this post? please
      http://steamcommunity.com/app/346110...8688946093015/


      Indeed, it is curious that the appearance of translations is in order from most to least use the survey Steam: http://store.steampowered.com/hwsurvey
      Last edited by Neizan; 09-04-2015, 05:47 PM.

      Comment


        #4
        Hi !
        Is there a way for us to translate dossiers ?
        I found them in : Game->PrimalEarth->CoreBlueprints->DinoEntries->Dossiers but they seems to be Hardwritted.

        Comment


          #5
          You need to export the tga texture file from the dossier then you have to cover up the old text with photoshop or something i use a make up tool for that and then only add the new text. then you need to import the new dossier.

          Comment


            #6
            Yes we can export it, but TGA is a unique layer. I have a friend who try to clean the direwolf dossier, it's took him around 2 hours. I can't ask him to do that for every dossier (+ than 70).
            If there is a way to get proper dossier for translation... It will be fine but without, it's a huge work.

            Comment


              #7
              This thread is outdated, if you want help us translating ARK go to: https://crowdin.com/project/ark-survival-evolved/invite
              or read this quick guide: http://steamcommunity.com/app/346110...1147595258499/

              Comment

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