I've been using 'TheSmallIsland' as a work template, but when I try bringing in my own landscapes that get outside of the 100 meter height range of the current maps to say 1000 meters, I run into lots of problems with clouds being too low, water being too high and lighting issues(full-screen flickering of sample image colors) from the IBL probes. The below link was partially helpful in making some recommendations towards lowering the water level parameters, but not sure if the clouds are at a fixed 'z' and just have to offset from that and how to handle the IBL light flickering without knowing if I need to similarly change the scale of the sky_sphere or other elements which might need to be scaled upwards accordingly. Would be interested in seeing a working example map with epic mountains at 1000 to 10,000 meters high(like real-life scale https://en.wikipedia.org/wiki/Seven_Summits) vs the easy-sunday-walk of < 1000 meter hills in the current crop of island maps.
https://forums.unrealengine.com/show...ain-in-New-Map
https://forums.unrealengine.com/show...ain-in-New-Map
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