Please update us if you find a fix, as i have avoided TC due to it not seeming to flesh out correctly yet.
To fix these issues you need to cook your TC and select TheIsland as your map. The first post has been updated with that information.
Originally posted by StudioWildcard
Note: When cooking a TC, you should at least specify TheIsland as a Map to Cook, because various assets are only referenced within that map (Dinos, etc). Even if you haven't made any changes to TheIsland itself, this will ensure that all assets get "checked" for recooking in the TC. That should do it for you
V200.5 new error with Small Island Map ( crash upon play ) Previous version of ADK = flawless.
Upgraded to V200.5 ---> Small Island map loads in the editor ( as normal) , however, play in editor results in the editor vanishing & leaving "Fatal Error" as one of the last errors in the log file ( new feature in this editor version). All other maps work fine. This particular map had worked perfect in the ADK version right before v200.5.
Is there a way to roll back to the previous working editor version? <<--- preferred .. Or perhaps there is a magic button I missed? If there is a simple solution, that is great. Something As a side note core.dll as well as ntdll.dll are involved in the crash as I recall.
Thanks folks.
SOLVED! Applied today's upgrade (v201.6) found in the launcher. Pressed the magic button & ----> Flawless operation! Everything I posted above is now solved. Awesome ! Great work folks.
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