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    Adding New Dinosaurs

    Hey guys,

    I have been able to add new items and structures no problem. However, when it comes to adding a new dinosaur to the game, I use the command "cheat summon NEWDINO_Character_BP_C" and nothing spawns.

    So far, I have the following dino-files inside my mod folder: DinoEntry_NEWDINO, Dossier_NEWDINO, Zombie_Character_BP, as well as the level, game data and game mode.

    My question: do I need any other dependent files in order to add another dinosaur? I just want the base files I need to create another dinosaur based off a Raptor.

    Thanks in advance.

    #2
    You need to add the DinoEntry into the Additional Dinos in your PrimalGameData. And also make sure you have matching tags inside the DinoEntry & Character BP. You should be able to spawn them after that

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      #3
      Thanks for your reply! No luck so far though

      I've added the record into the Additional Dinos section, and everything has matching tags.

      Could there be anything preventing the dino from being cooked, as I don't see the Character blueprint in the cooked mod folder?

      Comment


        #4
        Double check this tutorial that youve followed simliar steps https://forums.unrealengine.com/show...osaur-variants

        Also going form your first post, you should be doing "cheat summon zombie_Character_BP_C" rather than "cheat summon NEWDINO_Character_BP_C" - and you also dont need the 'cheat' part if you are doing it in the PIE (not sure if it works with it or not)

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          #5
          Re-made the mod with that tutorial, and now it's working perfectly.

          Thanks!

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