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[Question]Doing something wrong and making a map instead of a mod

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    [Question]Doing something wrong and making a map instead of a mod

    Hello all,

    Been lurking this sub for a while. I have created a simple mod with a modded items. I have used the tutorial from this post https://forums.unrealengine.com/show...p-just-a-Mod-) but when I cook it, it comes up as a map instead of a mod. Is there something basic that I didn't check off somewhere or did I screw it up completely and have to start over? The mod basically supposed to remove a few engrams, make some engrams as blueprints only that come from drops, and a few items have recipes changed.

    Thanks for the read.

    #2
    "Originally Posted by StudioWildcard
    What defines whether a mod lists in the "Mods" section of the Host Game Menu? Simply whether you cook a custom PrimalGameData.
    (Note that Mods will also list in the Maps Section wherein choosing them will simply load TheIsland afterwards, we'll fix that later.)"

    If you are not cooking out a custom primalgamedata then that is why :P
    Last edited by HeatHass; 08-03-2015, 02:34 PM.

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