As I started working on a mod to change loot tables and quality definitions I found multiplier after multiplier and then a multiplier for those multipliers so you can multiply while you multiply but I was surprised to find that inside the quality definitions (in gamedatabp) there is not a multiplier for item power even though there is a crafting resource requirements multiplier. Is it possible for there to be a power multiplier here? (It would need to multiply the RatingValueMultiplier inside PrimalItems I believe). The crafting resource requirements multiplier is lonely. Thanks!
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DevKit Request: Quality Power Multiplier
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Main Mod: Statera Vis  Other Neglected Mod: Rebalance Mod Lite
Guides: References and You  Down the Rabbit Hole

I just mess with the Quality multiplier... the power one does not quite make sense...DinoOverhaul X CLICK HERE
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Originally posted by M1k3_C View PostI just mess with the Quality multiplier... the power one does not quite make sense...
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