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[HELP] Making a .INI value for a projectile/weapon

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    [HELP] Making a .INI value for a projectile/weapon

    Hey All,

    I am trying to make a .ini value so that you can edit the amount of torpor a projectile/weapon does. Is there a way I can do this as when I try to access the graph on my damage type you cannot edit/add anything to it. Do I need to increase the weapon damage as I read that if you increase the weapon damage it will increase the torpor per hit. Is this true?

    Can any of you help me? Sorry if this is a noob question but I'm still reasonably new to blueprints.

    If this is not possible how can I go around doing this?

    Thanks in advance,
    Moza
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