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    Packaging for iOS

    I am getting the following errors when I try to package for iOS:
    • Provision not found. A provision is required for deploying your app to the device.
    • Signing key not found. The app could not be digitally signed, because the signing key is not configured.
    • Provision not found. A provision is required for deploying your app to the device.
    • Signing key not found. The app could not be digitally signed, because the signing key is not configured.
    thanks for any help, appreciate it!
    cheers

    #2
    This is basic iOS stuff. Read the UE iOS quickstart guide for Windows or MacOS (depending on what platform you're building on) and follow the steps implicitly. That'll get you some familiarity with the extra requirements for iOS.

    https://docs.unrealengine.com/en-US/...art/index.html

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