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Remote compiling requires a server name issue!

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    Remote compiling requires a server name issue!

    Hi, I'm new here and trying to post a question I've worked on for these days to ask for help. I'm packaging an ARKit project with UE4.25 and everything is ready.
    All status were valid in mobile provision part, and I prepared a macbook for remote building.
    I used the administrator account which needs a password for remote server in my macbook.
    I can successfully ping to macbook from my Window PC.
    But the message repeatedly showed "Remote compiling requires a server name. Please specify one in the Remote
    Server name settings field
    "
    I googled lots of related post but most solutions were invalid for me.
    One way I've been never tried is something officially posted https://developer.apple.com/library/...tegration.html
    Do I have to install OS X Server or is there other way to solve this issue?

    Thanks.
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