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Xcode's metal shader compiler was not found, verify Xcode

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    Xcode's metal shader compiler was not found, verify Xcode

    Hey folks,
    can someone help with this issue?:

    Problem:
    error in terminal, skipped
    UATHelper: Packaging (iOS): LogShaderCompilers: Error: /tmp/3135_2233400218.metal(0): Xcode’s metal shader compiler was not found, verify Xcode has been installed on this Mac and that it has been selected in Xcode > Preferences > Locations > Command-line Tools.
    UATHelper: Packaging (iOS): LogMac: Error: appError called: Assertion failed: [File:/Users/build/Build/++UE4/Sync/Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderCompiler.cpp] [Line: 4523]
    UATHelper: Packaging (iOS):

    Can´t solve it..

    Xcode is updated
    Metal shader compiler - Check
    Also installed Homebrew
    Command Line Tools updated and in
    Xcode-Preferences-Locations-Command Line Tools checked, v. Xcode 11.3 (11C29)
    Unreal Engine 4 v. 4.22.3

    Thank you in advance!

    #2
    Is this solved?
    I am facing this now.

    Please, somebody help us...

    XCode ver. 1 1.3.1 (11C504) + CommandLineTools
    UE4 ver. 4.22.3

    ----------------------------------------------------------------------
    I just upgrade UE4 engine version to 4.24.1
    Then, it solved
    Last edited by 민찬기74; 01-22-2020, 04:02 AM.

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