Announcement

Collapse
No announcement yet.

IOS Game crash on launch

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    IOS Game crash on launch

    Hi, dudes.

    I create, some ios game. After resolve some build problem cause by fmod, and success build, I instal ipa file on iPhone X, I have no idea, what is reason of this crash.

    Add top of crash log.

    Incident Identifier: D17A0058-26E9-4D17-A170-FEA7CC0533F8
    CrashReporter Key: 21c0e466f27b226d5aa64689ea27d11aadafb31a
    Hardware Model: iPhone10,6
    Process: UE4Game [840]
    Path: /private/var/containers/Bundle/Application/49908F48-7ABC-452F-A494-4886BD86E45A/UE4Game.app/UE4Game
    Identifier: com.Fntastic.DungeonTest
    Version: 0.43 (0.6)
    Code Type: ARM-64 (Native)
    Role: Foreground
    Parent Process: launchd [1]
    Coalition: com.Fntastic.DungeonTest [684]


    Date/Time: 2019-12-02 23:25:00.1714 +0900
    Launch Time: 2019-12-02 23:24:58.1109 +0900
    OS Version: iPhone OS 13.2.3 (17B111)
    Release Type: User
    Baseband Version: 3.02.03
    Report Version: 104

    Exception Type: EXC_BAD_ACCESS (SIGSEGV)
    Exception Subtype: KERN_INVALID_ADDRESS at 0x0000000000000018
    VM Region Info: 0x18 is not in any region. Bytes before following region: 4345020392
    REGION TYPE START - END [ VSIZE] PRT/MAX SHRMOD REGION DETAIL
    UNUSED SPACE AT START
    --->
    __TEXT 0000000102fbc000-0000000107160000 [ 65.6M] r-x/r-x SM=COW ...e.app/UE4Game

    Termination Signal: Segmentation fault: 11
    Termination Reason: Namespace SIGNAL, Code 0xb
    Terminating Process: exc handler [840]
    Triggered by Thread: 25
Working...
X