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    Screenshot on Mobile (iOS)

    Hi there,

    I am working on arch-viz project and it was not a problem to implement the screenshot function on PC-Version of my project. But on iOS I haven't found any useful info how to do it.
    Today I bought quite expensive iOS Goodies Plugin on marketplace and I was very disappointed because of the way how they implemented this function. By taking screenshot with using of this plugin it takes all the UMG! In my situation it is useless because I need to have some UI on iPad while taking screenshot (Buttons, Viewfinder).

    Does anybody get working screenshot function on iOS system? Please help!

    #2
    Yes, I use that plugin as well. Create a function in your UI to toggle the visibility, and when you use the screenshot function make sure to toggle the visibility of the UI to hidden first, and then re-enable it after the screenshot is saved.

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      #3
      Thank you for your respond. When I use Set Visibility with Delay I got bugs. May I ask you to post a screenshot of this part of the BP?

      This is how my current Camera BP looks like.

      UPDATE: I switched Show UI part on Save Image to Gallery like on my screenshot and now it works. But I still can't hide another Widget by Screenshot button ckicling. I mean, I have another widget with Main menu button which is permanent visible. How can I set communication between Widgets??


      Click image for larger version  Name:	Capture2.JPG Views:	1 Size:	370.1 KB ID:	1690263
      Last edited by ldo; 11-23-2019, 09:03 AM.

      Comment


        #4
        Originally posted by ldo View Post
        Thank you for your respond. When I use Set Visibility with Delay I got bugs. May I ask you to post a screenshot of this part of the BP?

        This is how my current Camera BP looks like.

        UPDATE: I switched Show UI part on Save Image to Gallery like on my screenshot and now it works. But I still can't hide another Widget by Screenshot button ckicling. I mean, I have another widget with Main menu button which is permanent visible. How can I set communication between Widgets??


        Click image for larger version Name:	Capture2.JPG Views:	1 Size:	370.1 KB ID:	1690263
        Glad you could get it working! For communication between 2 widgets that can't see each other, look into Blueprint Interfaces. Or, you could set the visibility functions inside of your Player Controller blueprint (or whatever object created the Widgets) and control it from there.

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