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Unable to open debug menu on ios 13.0

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    Unable to open debug menu on ios 13.0

    Hi, I'm profiling my game on ios 13.0 device (iphone 11), but I can't open debug menu by 4 fingers tappping. So I add printf for `NumActiveTouches` in `HandleTouchLoc` of "IOSView.cpp". But it's so wired that xcode prints negative integer as I tap with multiple fingers. It prints -7 when I tap with 5 fingers. Is that an engine bug?

    My envs:
    macOS 10.15
    Unreal 4.23.1
    Xcode 11
    iPhone 11 with iOS 13.0
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