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Render Target painting not working on IOS

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    Render Target painting not working on IOS

    I'm trying to implement a painting game using render target and canvas painting. It works ok on SM5 but on Ios doesn't work and the scene doesn't load. If i activate use metal desktop the game crashes on Iphone 6.
    I have mobile HDR enabled. If i use a SceneCapture camera it works fine but "Begin Draw Canvas" looks like its not working on mobile.


    Any solution for this?
    Last edited by DonFrag; 09-20-2019, 01:12 PM.

    #2
    I just discover that it works but only if i don't create a render target texture in runtime.

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