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Does Simplygon work for iOS?

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    Does Simplygon work for iOS?

    I'm getting build errors for iOS builds with the Simplygon plugin. Does it work for iOS?
    Last edited by Trandana; 07-11-2018, 06:31 PM.

    #2
    To my knowledge Simplygon does not currently work in UE4. What I did for my project was to make my LODs externally (using Simplygon for Maya) then just import them into Maya. Not quite as convenient but it does work.

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      #3
      Thanks, I actually solved this by turning the plugin off when compiling for iOS. The LOD's still show up in the packaged game.

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        #4
        That's weird, it should be an editor-only plugin. Did they not compile it for Mac?

        I know that they were likely going to pull support for it out of the engine source due to Simplygon being acquired.

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