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Rendering performance problems in 4.19.

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    Rendering performance problems in 4.19.

    After updating to 4.19 from 4.18 our performance has dropped significantly. On Ipad pro our rendering cpu time went from 20ms to 27ms. GPU time went from 21.5ms to 25.9ms. We are using mobile forward rendering and Metal2.0. Has anyone else noticed similar behavior? At GDC our game was running solid 30fps for 8 hours straight and now it's can't handle it even for a minute.
    4.18 4.19

    #2
    And the funny is that on the 2nd picture the amount of triangles are 36k less than 1st pic... wth
    [SIZE=12px][I]Nilson Lima[/I][/SIZE]
    [SIZE=11px]Technical Director @ Rigel Studios Ltda - twitter: @RigelStudios[/SIZE]
    [SIZE=11px][B]Art is a state of Spirit

    Join us at Discord: [URL]https://discord.gg/QJUb5Wk[/URL][/B][/SIZE] [CENTER][B]UE4 Marketplace:
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      #3
      Were you able to figure out your performance issues? We're working on switching to 4.19 and our performance also took a significant hit. We're using the forward renderer on PC.

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        #4
        4.20 fixed this.

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