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    iOS launch error

    hi guys, i'm getting this issue when i try to compile to iPad Pro. I managed to launch the game once, but can't launch it anymore since then.

    the logs are as follows:
    LogPlayLevel: Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.CommandUtils+CommandFailedException: Command failed (Result:1): E:\_Chinwen\UE_4.15\Engine\Binaries\DotNET\IOS\DeploymentServer.exe Install -ipa "E:\Unreal Project\CFOHouse MOBILE\Binaries\IOS\CFOHouse.ipa" -device All_iOS_On_CAGUSER-HP -additionalcommandline "-Sessio
    nId=0CE9B3CA42805B24175A95A28EC79EE6 -SessionOwner="T5Planning" -SessionName="Launch On Device" ". See logfile for details: 'DeploymentServer-2017.06.12-18.23.27.txt'
    LogPlayLevel: at AutomationTool.CommandUtils.RunAndLog(String App, String CommandLine, String Logfile, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars, SpewFilterCallbackType SpewFilterCallback)
    LogPlayLevel: at AutomationTool.CommandUtils.RunAndLog(CommandEnvironment Env, String App, String CommandLine, String LogName, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars, SpewFilterCallbackType SpewFilterCallback)
    LogPlayLevel: at IOSPlatform.Deploy(ProjectParams Params, DeploymentContext SC)
    LogPlayLevel: at Project.Deploy(ProjectParams Params)
    LogPlayLevel: at BuildCookRun.DoBuildCookRun(ProjectParams Params)
    LogPlayLevel: at BuildCookRun.ExecuteBuild()
    LogPlayLevel: at AutomationTool.BuildCommand.Execute()
    LogPlayLevel: at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands)
    LogPlayLevel: at AutomationTool.Automation.Process(String[] Arguments)
    LogPlayLevel: at AutomationTool.Program.MainProc(Object Param)
    LogPlayLevel: at AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param)
    LogPlayLevel: at AutomationTool.Program.Main()
    LogPlayLevel: Program.Main: AutomationTool exiting with ExitCode=1 (Error_Unknown)
    LogPlayLevel: Completed Launch On Stage: Deploy Task, Time: 102.499666
    LogPlayLevel: BUILD FAILED
    PackagingResults:Error: Error Deployment failed! Unknown Error
    LogSlate: Took 0.000121 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (159K)
    LogSlate: Took 0.000191 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (159K)
    LogSavePackage: Save=735.66ms
    LogSavePackage: Moving '../../../../../Unreal Project/CFOHouse MOBILE/Saved/FirstPersonExampleMap_Auto1C6EDE6C84AB17BC8162D38A836BF95B6.tmp' to '../../../../../Unreal Project/CFOHouse MOBILE/Saved/Autosaves/Game/FirstPersonBP/Maps/FirstPersonExampleMap_Auto1.umap'
    LogSavePackageisplay: Finished SavePackage ../../../../../Unreal Project/CFOHouse MOBILE/Saved/Autosaves/Game/FirstPersonBP/Maps/FirstPersonExampleMap_Auto1.umap
    LogFileHelpers: Editor autosave (incl. sublevels) for '/Game/FirstPersonBP/Maps/FirstPersonExampleMap' took 0.847
    LogFileHelpers: Editor autosave (incl. sublevels) for all levels took 0.847
    Cmd: SELECT NONE
    LogSavePackage: Save=699.21ms
    LogSavePackage: Moving '../../../../../Unreal Project/CFOHouse MOBILE/Saved/FirstPersonExampleMapE5ECED034038A7E60AB53D91605411EC.tmp' to '../../../../../Unreal Project/CFOHouse MOBILE/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap'
    LogSavePackageisplay: Finished SavePackage ../../../../../Unreal Project/CFOHouse MOBILE/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap
    LogSlate: Took 0.000099 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
    LogSavePackage: Save=2394.19ms
    LogSavePackage: Moving '../../../../../Unreal Project/CFOHouse MOBILE/Saved/FirstPersonExampleMap_BuiltData353E45564A736AF5884B2294FE14B5BD.tmp' to '../../../../../Unreal Project/CFOHouse MOBILE/Content/FirstPersonBP/Maps/FirstPersonExampleMap_BuiltData.uasset'
    LogSavePackageisplay: Finished SavePackage ../../../../../Unreal Project/CFOHouse MOBILE/Content/FirstPersonBP/Maps/FirstPersonExampleMap_BuiltData.uasset
    LogRenderer: Reallocating scene render targets to support 1616x836 NumSamples 1 (Frame:278571).
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