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  • HTML5 and WebVR

    Hello,

    Has anyone successfully integrated Mozilla's WebVR and an UE4 HTML project? I see one of the Mozilla dev added VR support for Emscripten here:

    https://github.com/kripken/emscripten/pull/3177/commits

    Any knowledge would be appreciated.

    Thanks,
    Doug

  • #2
    Also VRy interested in this!

    Comment


    • #3
      Doh, nothing from Epic/ anyone here yet...

      Mozilla said they have already implemented this (source: https://blog.mozilla.org/blog/2015/0...tml5-export-3/ )

      I wonder if that code is available anywhere. I couldn't find it with a Google search :<

      Comment


      • #4
        Hey Everyone,

        VR would be quite heavy for an HTML5 game. This is because you'd have to run the browser, with the game and then the programs needed for VR on top of that in the background. At this time, this is not something we are working on.

        Thank you.
        Twitter @UnrealSamantha
        Mobile Development Troubleshooting Guide | Package and Deployment Troubleshooting | How do I report a bug?
        Call me to a thread by posting this: [MENTION]Samantha Sutton[/MENTION]

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        • #5
          2 years later - any news? What about WebVR api - is it going to be supported?

          Comment


          • #6
            Any news from WebVR for UE4?
            ABC Augmented Reality by UE4
            GooglePlay

            ArchVis VR

            Comment


            • #7
              FF 55 ships with WebVR: https://hacks.mozilla.org/2017/08/fi...upports-webvr/

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              • #8
                I also want to hear any news about WebVR. Please inform us

                raze 3 unblocked
                raze 3 hacked game

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                • #9
                  I also looking for webVR in ue4!

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                  • #10
                    Any update about this? Any way to export a HTML5/WebVR project?

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