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    New UE 4.18 and WebVR

    Hello,

    what is the right workflow to package a VR project into HTML5?
    I want to use it in a WebVR ready browser like Firefox Nightly and play with it from an HTC Vive headset.

    Thanks,

    MIC

    #2
    Same question, any plan for integrating WebVR support?

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      #3
      I also finding webVR really nice after playing it on https://vr.mozilla.org/ directly from the browser with HTC Vive

      Comment


        #4
        update????

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          #5
          Any pugglin to do this?

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