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Unreal Engine 4 is available for Win10 UWP app dev now

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  • replied
    Originally posted by funkinessfactor View Post
    Do you know where their (Microsoft's) "project centennial" fits into the picture? It seems it might be easier to create a store app that way then using a forked version.
    Except that having a forked version means it can also be compiled to run on ARM. Which is a major advantage, as it opens to the possibility of getting UE4 to run on non-desktop devices, like Windows 10 Mobile, Hololens, Surface Hub, Windows 10 IoT, etc...

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  • replied
    Awesome That's a great gift. Thanks!

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  • replied
    Do you know where their (Microsoft's) "project centennial" fits into the picture? It seems it might be easier to create a store app that way then using a forked version.

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  • replied
    Wow.

    This is amazing. A godsend.

    Inb4 Hololens dev on UE4.

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  • replied
    lol This is funny, judging by how much Tim Sweeney doesn't like them haha

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  • replied
    Very nice, we've been talking about this for a few weeks since we wanted to get Unreal working on the Hololens instead of Unity. While there is much more work to do on that front and not knowing the pitfalls it seems like we should be able to get at least get it rendering objects using Unreal to start as a DirectX UWP application. Next step would be integrating the Hololens APIs.

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  • replied
    Nice! Would be even better if integrated into the engine, but I guess we'll get there eventually.

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