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[Plugin] Http/s REST, blueprintable JSON and Parse REST API manager at once (VaRest)

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  • replied
    Originally posted by Joe1029 View Post
    Hey ufna is the current version working for 4.5.1?
    Yes, it is.

    Leave a comment:


  • replied
    Hey ufna is the current version working for 4.5.1?

    Leave a comment:


  • replied
    Originally posted by Neur0t1c View Post
    Is there support for retrieving arrays from a webpage? I haven't found a way to do it yet.

    What do you want excactly? Example will be welcomed

    Leave a comment:


  • replied
    Is there support for retrieving arrays from a webpage? I haven't found a way to do it yet.

    Leave a comment:


  • replied
    Originally posted by ufna View Post
    What's the error? Are you using code-based project?
    Whoops! I maybe downloaded the 4.3 version on accident, it seems to work fine now. My bad!

    Once more thank you!

    Leave a comment:


  • replied
    Originally posted by cerdom View Post
    Plugin seems awesome, any chance you could update to support 4.4.3? I'm getting the game code could not compile error if I enable it and launch my project. Or is there a workaround to make the current version work with 4.4.3?
    What's the error? Are you using code-based project?

    Leave a comment:


  • replied
    Plugin seems awesome, any chance you could update to support 4.4.3? I'm getting the game code could not compile error if I enable it and launch my project. Or is there a workaround to make the current version work with 4.4.3?

    Leave a comment:


  • replied
    Originally posted by DaEmpty View Post
    Is the plugin compatible with current 4.3.1?
    The construct nodes don't appear in my blueprint node list.
    It's definitely okay to be used with 4.3.1. You can also try to fully re-compile your project (so it will be built with your 4.3.1 in this case).

    Leave a comment:


  • replied
    Is the plugin compatible with current 4.3.1?
    The construct nodes don't appear in my blueprint node list.

    Leave a comment:


  • replied
    Originally posted by Alarial View Post
    So I did win the award for creating the most entertaining app And I learned a ton about UE4 in the process. Thanks again for the awesome plugin. I will put the app up somewhere for people to see as one example for using VaRest.
    Congratulations! I'm happy that my plugin is helpful for you!

    Leave a comment:


  • replied
    Originally posted by Alarial View Post
    It's not likely to win any awards, but that shouldn't really be the point of a hackathon anyway. It should be about learning how to do something new and different, which I have certainly done tonight.
    So I did win the award for creating the most entertaining app And I learned a ton about UE4 in the process. Thanks again for the awesome plugin. I will put the app up somewhere for people to see as one example for using VaRest.

    Leave a comment:


  • replied
    Thanks, ufna, for your awesome plugin Because of this plugin I have been able to use UE4 at the hackathon I am currently at! They always want people to use vendor API's for something creative, but I wasn't sure if I could leverage UE4 if I was going to have to do it all in C++. Thanks to VaRest I was able to work with some of the REST API's and patch something together. It's not likely to win any awards, but that shouldn't really be the point of a hackathon anyway. It should be about learning how to do something new and different, which I have certainly done tonight.

    Leave a comment:


  • replied
    Version 1.0 RC 5 (15 July 2014) released!

    It's a minor update that contains fixes of game packaging process for plugin.

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  • replied
    Great! I'm so enthusiastic that you like it!

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  • replied
    This might apply nicely to my current project. Thanks so much for the great work - your community contributions have been nothing short of astounding so far!

    Cheers,
    -D

    Leave a comment:

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