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[Plugin] Http/s REST, blueprintable JSON and Parse REST API manager at once (VaRest)

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    Originally posted by martoof View Post
    Thank for 4.25 update !!! you're the best !

    "Get Response Object" seem to not work on 4.24 & 4.25?
    Can you confirm ufna ?

    I have same problem "By HevoYTB-FR on April 20, 2020 9:08 PM on marketplace"

    For the moment my only solution is to "get response content as string + construct my json object and decode json.
    I think I have the same problem. Using 4.25 from store.


      Just tested, all works as it should. Please provide example that fails.
      Making games with Unreal Engine


        Hi ufna, I have what's hopefully a quick question.

        How do I loop through a Object Array that came in as a response?


        Basically i'm trying to have the key and value come into UE4.


        Click image for larger version

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          Hi, ufna I am facing some problem about top-level arrays reading.

          I have tried to do this: but it still does not work.

          Error Log is: LogVaRest: Error: UVaRestJsonObject::SetRootObject(43): Trying to set invalid json object as root one. Reset now.

          Thanks you in advance for your attention.

          P.S. UE4.21

          Edited (1): I've just found actually it did not callback after run Call URL node. Maybe it cause my issue ?
          Last edited by タナポン.TEC; 06-11-2020, 02:31 AM.


            ok so I Downloaded 4.25plus from github and compiled source. How do i re compile your plugin for source build engines? your wiki is gone. your site links to dead links etc.
            I need to recompile the plugin so i can use it with a project requiring chaos but it says this error when trying to compile it:

            editor modules can't be compiled while the engine is running.
            Matt Walton: Programmer and owner for WireLiteSoft Games.


              With 4.25.2 I'm having issues getting my project to package. So I did a fresh pull on the repo and tried to load the the project and can't. I have make sure that the plugin is installed in the engine, but am getting this error when I try to load or build the project:

              ERROR: Expecting to find a type to be declared in a module rules named 'VaRest' in UE4Rules, Version=, Culture=neutral, PublicKeyToken=null. This type must derive from the 'ModuleRules' type defined by Unreal Build Tool.
              Any Ideas?


                Copying the plugin into the project seems to have fixed the issue for now, but I am curious as to why I'm having to do that...


                  It's a bug of UE 4.25.2 release. Please check
                  Making games with Unreal Engine


                    Anyone have any examples on how to get a Map field from the JSON string?