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[Plugin] Http/s REST, blueprintable JSON and Parse REST API manager at once (VaRest)

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  • replied
    Originally posted by TheFoyer View Post
    > If you're using plugins and want to package them you must switch you project to "C++ game".

    So this is a pretty vital piece of information I was not aware of since this is the one and only plugin I've used. I couldn't get this working for a week You should mention it on the github page.
    Is there any way to use this plugin (possibly through custom compiling), without the usage of a C++ project?

    Leave a comment:


  • replied
    Originally posted by AthlonJedi View Post
    I cant get it to build on ANY version of the engine, 4.9-4.11 both source and just the regular engines will NOT build it....donno what im doing wrong
    How are you trying to build it? Where did you place VaRestPlugin folder? (into Engine? or into your project?) What are the errors? What platform are you building for? What platform are you building on? Are you using VaRest source code from GitHub or VaRest precompiled binaries?

    I've been using VaRestPlugin since 4.7 and with each minor/major revision of engine, VaRest never caused any problems..

    Leave a comment:


  • replied
    I cant get it to build on ANY version of the engine, 4.9-4.11 both source and just the regular engines will NOT build it....donno what im doing wrong

    Leave a comment:


  • replied
    Hi guys,

    In case you're getting bigger amount of data via VaRest, and it seems slow to download it, cause of the problem lies in UE's CurlHttpManager.cpp. I've modified the code to fetch as much data as available from libcurl, on each tick, and created pull request.

    https://github.com/EpicGames/UnrealEngine/pull/2223

    Cheers,

    Leave a comment:


  • replied
    Originally posted by Rotahn View Post
    Firstly, great plugin...brilliant even.

    I've been messing around with it in 4.10 so i can get a feel for it. As the 4.11 engine might be released this week ("around end of March") will you be updating the plugin to work with it?
    They will very likely update it, the question is when.


    I would like to know for instance how long did it took in the past, following a new release.

    Leave a comment:


  • replied
    Firstly, great plugin...brilliant even.

    I've been messing around with it in 4.10 so i can get a feel for it. As the 4.11 engine might be released this week ("around end of March") will you be updating the plugin to work with it?

    Leave a comment:


  • replied
    How do I fix this?

    Inthe PIE I've tested the codes and they work. Im trying to compile everything in a Server.exe, yet I get this errors:

    When generating project fileS:
    Running I:/GitHub/UnrealEngine-4.10/Engine/Binaries/DotNET/UnrealBuildTool.exe -projectfiles -project="I:/Users/PF_2/Documents/Unreal Projects/Helbreath3d/Helbreath3d.uproject" -game -engine -progress
    Discovering modules, targets and source code for game...
    ERROR: Couldn't find module rules file for module 'VaRestPlugin'.



    When compiling the server:
    1>EXEC : error : Couldn't find module rules file for module 'VaRestPlugin'.
    1>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V140\Microsoft.MakeFile.Targets(37,5): error MSB3073: The command "I:\GitHub\UnrealEngine-4.10\Engine\Build\BatchFiles\Build.bat Helbreath3d Win64 Development "I:\Users\PF_2\Documents\Unreal Projects\Helbreath3d\Helbreath3d.uproject" -waitmutex -2015" exited with code -1.
    ========== Build: 0 succeeded, 1 failed, 3 up-to-date, 0 skipped ==========

    Been with this issue for days. Cant find anything on the internet.. I did added the settings to the Build.cs and the defaultEngine setting. (checked, double chcked, they're fine, since I can use varest on pie..)

    regards!

    Leave a comment:


  • replied
    pyr0t0n:
    Yes, it works on mobile, make sure you use percent encode if you're on a mac and want to use where queries


    Originally posted by Martinezz View Post
    I tray to instal this in my project but it says cant find plugin error. do this work on mac ??
    You're trying to use the windows binaries on the Mac, you need to download the source files instead and compile them on your mac

    Leave a comment:


  • replied
    Does it work on Android / Mobile platform?

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  • replied
    etot plugin postit na server a v databazu pishet uzhe sam server na svajei staranje !!!

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  • replied
    I tray to instal this in my project but it says cant find plugin error. do this work on mac ??
    Click image for larger version

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  • replied
    0
    Народ, подскажите как через VaRest сохранять информацию в базу. Приведите пример. плиз(
    The people, prompt as using VaRest to save the information in the database. Give an example plz((

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  • replied
    This plugin is awesome, one quick question, would it work if we package to HTML5? Because that would be amazing.

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  • replied
    This is exactly what I am looking for. Thanks a bunch

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  • replied
    Great Plugin !

    Question: can we retrieve directly compressed JSON (ex: zip format) and if yes, how ?

    Bests

    Leave a comment:

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