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    Setup.bat halts with popup

    I am trying to setup automated builds on a windows VM but this snippet from the Setup.bat is opening a dialog box asking me a yes / no question about setting file types.

    Code:
    if not exist .\Engine\Binaries\Win64\UnrealVersionSelector-Win64-Shipping.exe goto :no_unreal_version_selector
    .\Engine\Binaries\Win64\UnrealVersionSelector-Win64-Shipping.exe /register
    :no_unreal_version_selector
    Can we have a way to skip this step or make it run silently for automated builds?

    #2
    Originally posted by cammm View Post
    I am trying to setup automated builds on a windows VM but this snippet from the Setup.bat is opening a dialog box asking me a yes / no question about setting file types.

    Code:
    if not exist .\Engine\Binaries\Win64\UnrealVersionSelector-Win64-Shipping.exe goto :no_unreal_version_selector
    .\Engine\Binaries\Win64\UnrealVersionSelector-Win64-Shipping.exe /register
    :no_unreal_version_selector
    Can we have a way to skip this step or make it run silently for automated builds?
    This might be a stupid question, but did you run SETUP.EXE as administrator? Also, what branch are you using from GITHUB. When you say automated, not sure what you mean...??

    teak
    "A little bit of nonsense now and then is cherished by the wisest men..."
    -- Willy Wonka

    Smooth Zoom Camera Plugin for 4.24 here.

    Comment


      #3
      By automated, I mean running on an automated build machine (similar to Jenkins or TeamCity etc) so no person is around to click Yes to the dialog.

      The setup.exe was running as administrator and I'm using the 4.11 branch from Github. It is easy enough for me to work around, we just modify the Setup.bat in our own branch, but I was hoping Epic could adjust their tooling to support build automation correctly.

      Comment


        #4
        cammm I also bumped in to this issue. Could i please know what modifications did you do in the setup.bat??

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