Announcement

Collapse
No announcement yet.

UE4.25.3_It took 6 hours to generate 110GB engine files.

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    UE4.25.3_It took 6 hours to generate 110GB engine files.

    It took me 6 hours to generate 110GB files. :/
    Cause my SSD doesn't have enough space, I compiled it on a 7200rpm HDD. I think this is the main reason. But still, even on SSD, it would take ages to compile.
    I am a PC developer, I don't need the starter content, platform supports, or Editor symbols stuff.
    Is there a way to just compile things I need? 4.25.1 engine only takes 13GB in this case from the Launcher.
    And why I can't find 4.25.2 or 4.25.3 via the Game Launcher?
    https://youtu.be/IfhwSN_TqNk?t=83
    In this video, Amanda said 4.25.3 is available via the Game Launcher and Github.
    Last edited by qinwangking; 07-31-2020, 04:09 AM.

    #2
    Oh, dear... I can update via the Game Launcher now.
    Compiling from Github is a horrible experience. I don't want to do this again...

    Comment


      #3
      Compiling the engine from an obsolete disk won't work. A modern workstation computer will have it built in 10-20 minutes.

      Comment


        #4
        Originally posted by Zeblote View Post
        Compiling the engine from an obsolete disk won't work. A modern workstation computer will have it built in 10-20 minutes.
        Yeah, I noticed the c-c++ compiler takes full potential of every core of the CPU. For workstations, it would be easier a lot. Any idea of getting rid of unnecessary modules for compiling?

        Comment


          #5
          Is there a particular reason you cannot use the binary build available via the launcher?
          Rule#21: Be polite, be professional, but have a plan to kill everyone you meet.

          Comment

          Working...
          X