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DatasmithPlacement.cpp(4): fatal error C1083: Cannot open include file: 'IPlacementModeModule.h'

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    DatasmithPlacement.cpp(4): fatal error C1083: Cannot open include file: 'IPlacementModeModule.h'

    Hi, everybody, I get such errors when I try to compile 4.23.0. Although 4.23 P7 was compiled successfully.
    Code:
    1>------ Build started: Project: UE4, Configuration: Development_Editor x64 ------
    1>Using Visual Studio 2019 14.22.27905 toolchain (C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.22.27905) and Windows 10.0.18362.0 SDK (C:\Program Files (x86)\Windows Kits\10).
    1>Distributing 12 actions to XGE
    1>--------------------Project: Default-------------------------------------------
    1>** For UE4Editor-Win64-Development **
    1>Module.DatasmithContentEditor.cpp (24:21.12 at +0:00)
    1>E:/SkyDelete/Documents/GitHub/UnrealEngine-4.23/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContentEditor/Private/DatasmithPlacement.cpp(4): fatal error C1083: Cannot open include file: 'IPlacementModeModule.h': No such file or directory
    1>
    1>Error executing E:\SkyDelete\Documents\GitHub\UnrealEngine-4.23\Engine\Build\Windows\cl-filter\cl-filter.exe (tool returned code: 2)
    1>Module.LiveLink.cpp (31:24.12 at +0:00)
    1>E:\SkyDelete\Documents\GitHub\UnrealEngine-4.23\Engine\Plugins\Animation\LiveLink\Intermediate\Build\Win64\UE4Editor\Inc\LiveLink\LiveLinkTimeSynchronizationSource.generated.h(12): fatal error C1189: #error:  "LiveLinkTimeSynchronizationSource.generated.h already included, missing '#pragma once' in LiveLinkTimeSynchronizationSource.h"
    1>
    1>Error executing E:\SkyDelete\Documents\GitHub\UnrealEngine-4.23\Engine\Build\Windows\cl-filter\cl-filter.exe (tool returned code: 2)
    1>---------------------- Done ----------------------
    1>
    1>    Rebuild All: 0 succeeded, 1 failed, 0 skipped
    1>
    1>C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.MakeFile.Targets(44,5): error MSB3075: The command "..\..\Build\BatchFiles\Build.bat -Target="UE4Editor Win64 Development" -Target="ShaderCompileWorker Win64 Development" -WaitMutex -FromMsBuild" exited with code 5. Please verify that you have sufficient rights to run this command.
    1>Done building project "UE4.vcxproj" -- FAILED.
    ========== Build: 0 succeeded, 1 failed, 2 up-to-date, 0 skipped ==========
    Any ideas how to fix this, or some workaround?
    Last edited by SkyDelete; 09-11-2019, 01:46 PM.
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