I know how to make the landscape as I bought the digital tutors tutorial for unreal engine 4 but if I wanted to make an ocean that is swimmable how would I go about that? I can't find a single tutorial
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How to make an ocean in unreal engine 4
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How to make an ocean in unreal engine 4
Interested in having someone review your game? want to do an interview on it?
This check out this website.
Working on a game as well.Tags: None
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http://www.youtube.com/watch?v=LtyXjSb1P-4 <---swim.
http://www.youtube.com/watch?v=LHPAseF7ma4 <--swim.
https://forums.unrealengine.com/show...ighlight=ocean <--ocean shader.
https://forums.unrealengine.com/show...ighlight=ocean
you know.. back in my day when i started game dev (modding half-life), we didnt have all the cool stuff you have today. google had just come out, and youtube didnt exist yet...also, in the top right is a little search button... just put a little more effort into it, i do it to sometimes
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Actually bro while I thank oyu very very much for your help I did a ton of research on the internet before coming to you all. thats not my issue my issue is this
I do not know how to make a ocean floor and then add an ocean to it. I can only get it to do one plane which is either the main grasss but if i drag ocean to it then it turns the entire thing into ocean and I can not use the landscape tool to make a mount when i use the landscape tool it raises the water like a mountain. so I do not know how to do two planes one the ocean floor and then the ocean on top of it. i have searched and searched for almost 3 days. sorry if I made it seem like I didn't look but i truly did and this is my last resortInterested in having someone review your game? want to do an interview on it?
This check out this website.
Working on a game as well.
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Do you knwo of any tutorials I can find to figure out how to add or do a plane mesh? I am really trying I just cant find that much documentation on it..i truly appreciate everyones helpInterested in having someone review your game? want to do an interview on it?
This check out this website.
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Originally posted by fighter5347 View PostHere are the steps
1. add a plane in blender/3ds max/maya
2. scale it up or down
3. unwrap it
4. import it into the UE4
5. assign the materialInterested in having someone review your game? want to do an interview on it?
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You can directly import the fbx file.
After you have done that, you need a water material which you will assign to the plane -> open the static mesh editor (double click onto the plane) - with the material in the content browser selected click onto the litte arrow beside the material slots
Now just drag and drop it into your level
Here is a picture that explains the placing of the plane:
Last edited by fighter5347; 06-29-2014, 04:00 PM.
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Originally posted by Uprentiss View Postif you tell em that though I won't bother you with no more stuff
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Originally posted by fighter5347 View PostYou can directly import the fbx file.
After you have done that, you need a water material which you will assign to the plane -> open the static mesh editor (double click onto the plane) - with the material in the content browser selected click onto the litte arrow beside the material slots
Now just drag and drop it into your level
Here is a picture that explains the placing of the plane:
[ATTACH=CONFIG]6070[/ATTACH]Interested in having someone review your game? want to do an interview on it?
This check out this website.
Working on a game as well.
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