Announcement

Collapse
No announcement yet.

Physics skeletal mesh problem

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    Physics skeletal mesh problem

    Hi, I'm wondering if anyone could help shed light on this: I've got a bunch of ropes (really simply rigged, just 11 joints in a chain) and I want them to hang flat. However, despite simulating properly in the physics asset editor, they seem to be resting on an invisible floor when I run the game.
    Can anyone suggest what might be causing this? All the other assets in the scene are using complex collision as simple, and I don't have any blocking volumes as far as I know.
    Click image for larger version

Name:	light string problem.PNG
Views:	1
Size:	368.9 KB
ID:	1172203
    Thoughts?

    #2
    Type "show collision" in console and see if there is something blocking it.
    Youtube Channel

    Comment


      #3
      Click image for larger version

Name:	light string problem2.PNG
Views:	1
Size:	479.1 KB
ID:	1100601
      Hi, thanks for the tip, unfortunately it only shows up how much sense this doesn't make.

      Comment

      Working...
      X