Hello, I made a tree from scratch in Blender, I've given it a collision box which works perfect on Unreal Engine when I place the trees 1 by 1, but when I drop them into foliage to mass place them, there's no collision box and the character can run straight through them, does anyone know the solution for this? I assumed they'd automatically keep their hit box when added to the foliage spreader... Thanks!
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Foliage collision box problem
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